AI Insights · Timothy · January 2021
Q4 2020 Performance of Top Geolocation Games on Android in Europe
A Sensor Tower analysis reveals the Q4 2020 performance trends for top geolocation games on the Android platform in Europe, focusing on downloads and weekly active users.
In the final quarter of 2020, Europe's Android platform saw varied trends among the top geolocation games. Here's a snapshot of how these games fared according to data from Sensor Tower.
Pokémon GO maintained a strong presence throughout the quarter. The game's revenue peaked at nearly $2.3M in mid-December, while downloads hovered around 150K to 120K. Weekly active users started at over 10M but saw a downward trend, ending the quarter at around 8M.
For Jurassic World Alive, the revenue showed some fluctuations, reaching a high of over $70K in the last week of December. The game's downloads saw an upward trend, with a notable jump to 19.5K in the final week. Its weekly active users experienced a slight increase, concluding the quarter with close to 130K.
The Walking Dead: Our World exhibited a steady revenue increase, ending the quarter with over $35K. Downloads spiked in November to over 5.5K, and weekly active users climbed to approximately 44K by the end of December.
Harry Potter: Wizards Unite showed a revenue high of $23K in the week leading up to Christmas. Downloads peaked at over 17K at the start of the quarter but gradually decreased to around 10K. Weekly active users remained fairly stable, finishing at just over 40K.
Lastly, Ingress Prime saw its revenue peak at approximately $9K in the weeks of early November and late December. Downloads experienced a decline, dipping to a low of 240 in the third week of December, and the game ended the quarter with around 10K weekly active users.
For more insights into the performance of these geolocation games and others, Sensor Tower offers in-depth data and analytics.